With our recent Chain of Command fight reinvigorating us, we’re starting our first Chain of Command campaign!
The Campaign
Continue reading “Chain of Command: Arnhem Campaign Overview”
With our recent Chain of Command fight reinvigorating us, we’re starting our first Chain of Command campaign!
Continue reading “Chain of Command: Arnhem Campaign Overview”
Today we finally had what should be our last game of Chain of Command prior to our Arnhem campaign. It was to be a fun, fast game where both Lucius and I could test out forces that were a bit different to us. This will be a quick and dirty AAR so I can get back to getting terrain ready!
Continue reading “Chain of Command AAR: Para Test”As it has been a while since we played Chain of Command, Lucius and I wanted to get back into the rules before hopefully playing the Arnhem mini-campaign in WSS 74. So we threw some terrain down, diced for who was attacking and started a delaying action scenario. I was to take a jumping off point (a place that allows for the deployment of troops) that was in a zone near his table side.
Continue reading “Chain of Command AAR: FJs vs North Novas”So, as I mentioned earlier, I’ve been having work done on my left wrist. Sadly this isn’t what it looks like:
Suffice it to say, 5 days post-op I felt good enough to not just press “publish” on posts prepped earlier, but to actually try my hand (ha!) at another game of What A Tanker! using our house rules.
Continue reading “What A Tanker: One Handed Play Report”