With our recent Chain of Command fight reinvigorating us, we’re starting our first Chain of Command campaign!
The Campaign

Continue reading “Chain of Command: Arnhem Campaign Overview”
With our recent Chain of Command fight reinvigorating us, we’re starting our first Chain of Command campaign!
Continue reading “Chain of Command: Arnhem Campaign Overview”
Today we finally had what should be our last game of Chain of Command prior to our Arnhem campaign. It was to be a fun, fast game where both Lucius and I could test out forces that were a bit different to us. This will be a quick and dirty AAR so I can get back to getting terrain ready!
Continue reading “Chain of Command AAR: Para Test”As it has been a while since we played Chain of Command, Lucius and I wanted to get back into the rules before hopefully playing the Arnhem mini-campaign in WSS 74. So we threw some terrain down, diced for who was attacking and started a delaying action scenario. I was to take a jumping off point (a place that allows for the deployment of troops) that was in a zone near his table side.
Continue reading “Chain of Command AAR: FJs vs North Novas”The other night our gaming group continued its heroics in Middle Earth. We played “Those Who Tarry No Longer,” one of the Wilderland Adventures published by Cubicle 7.
Continue reading “Adventures in Middle Earth Play Report: Those Who Tarry…”